For those of you who used to visit my blog regularly you’d be aware that there was a fairly constant stream of updates and articles around the Flash Platform. For the last 2 years those regular updates have been null and void. Is this because of the death of Flash you may asks. Well no, […]
One process that has survived in game development is the process of 'blitting'. In simple game terms 'blitting' is where you combine two or more bitmap objects in to a single object to increase performance. Remember all those cool 2D games from the mid 80s through to the mid 90s like StarCraft etc used this technique. However that is only half the story. Before you can 'blit' bitmap data you have to have some images to work with.