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Well I’m back from my brief visit to San Francisco. I was there for a bit of R’n’R and to shoot off some more shots of Alcatraz for my image collection. Anyway while I was there I got the opportunity to pop by the Adobe building on Townsend and say “hi” to Mark Anders, Mike […]
Well with a little under 3 weeks to go I thought I’d join the rest of the presenters in listing down who and what I’m looking forward to attending. I’ve hopped about a bit but as you can see the majority of it covers new or emerging technology and concepts. Having been in this game […]
For those of us out there who are developing in Eclipse (either FDT or Flex 2) on OS X. HAve you tried linking it in to Automator via Ant? One of our developers at Mook, Jolyon, has stuck together a handy little article to make exporting and testing in a browser a doddle.
If you want […]
Over the past week or so I’ve been posting snippets on creating MXML based components, and will continue to do so. That said I thought I’d post some articles on creating components in Actionscript 3.0 so you can see where the crossover exists and provide information that will, hopefully, provide a rounded view on which […]
For those of you who are comfortable with Actionscript 2.0 component development based on the v2 component framework, I thought it would be worthwhile in posting about the similarities and the differences between the core methods that can be implemented when creating an Actionscript 3.0 component. For clarity I’ll deal with UIComponent as most of […]
So we have already seen how to extend a Flex 2 component with MXML, as well as extending our derived component to form an extended version of that component. Say you don’t want to create an MXML component from an existing one but want to create an MXML component from scratch. Well that is where […]
It seems my plugin that highlights code is a bit screwed at the moment. So I have uploaded the Flex 2 project with the component MXML files I refer to in Flex 2 MXML Component Development. You’ll find them in the downloads section so feel free to download and play.
UPDATE: I fixed the screwy code […]
It occurs to me that there is likely to be quite a few people interested in component development in Flex 2 (Bit of a no brainer really). However I thought I’d do a set of posts focused on tips and tricks to make rapid development of Flex 2 MXML based components more productive (Actionscript 3 […]