To kick off the New Year here is the first of my articles looking at Pushbutton Engine.
In this introduction I’m looking at how you set up your IDE – in this case Flash Builder or Flash Professional. As the articles progress, I’ll be looking at working with Pushbutton Engine to build actual games, but for the time being let’s walk before we try to run.
I’ve also created a section for all of these Pushbutton Engine articles, which you can find here.
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Getting Started With Pushbutton Engine by .: Blog.FlashGen.Com :: Mike Jones - Technologist :., unless otherwise expressly stated, is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.