Continuing my series of articles around game development with Pushbutton Engine I’ve just posted a new article looking at how to use Bitmap sprites instead of simple shapes as your game assets.
This is a foundation article, which I’ll be expanding on shortly by introducing sprite sheets and how to use them for sprite animations within your games.
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Working With Sprites In Pushbutton Engine by .: Blog.FlashGen.Com :: Mike Jones - Technologist :., unless otherwise expressly stated, is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.