Continuing my series of articles around game development with Pushbutton Engine I’ve just posted a new article looking at how to use Bitmap sprites instead of simple shapes as your game assets.
This is a foundation article, which I’ll be expanding on shortly by introducing sprite sheets and how to use them for sprite animations within your games.
You can check out the latest article “Working With Bitmap Sprites” here.
And if you’ve not read the rest of the series yet, you can find those here.