I was working on a new project this weekend and I came across an issue using Xcode 8.1 that I’d not seen in 8.0 – The debug info from Core Data wasn’t being pushed to the console in Xcode.
Now if you’ve not worked with Core Data before, or never had to look hard under the hood at what it’s doing when to add items to it you may never have come across -com.apple.CoreData.SQLDebug before. This is a runtime argument that is passed in to your app at launch that (depending on the logging level – 1 through 3) spews out in-depth info on what is being inserted etc in to your Core Data store. Continue Reading
One process that has survived in game development is the process of ‘blitting’. In simple game terms ‘blitting’ is where you combine two or more bitmap objects in to a single object to increase performance. Remember all those cool 2D games from the mid 80s through to the mid 90s like StarCraft etc used this technique. However that is only half the story. Before you can ‘blit’ bitmap data you have to have some images to work with. Continue Reading
Now that CS5 is available, the EMEA Evangelism team will be holding an Online Developer Week from 7th June – 10th June where we’ll be covering the entire design, develop and deploy workflow by building an application using Illustrator and Photoshop CS5 along side the Flash Platform suite of tools.
We’ll be focusing on Flash Builder, Flash Professional, Flash Catalyst and Flex 4 as well as the Flash Player 10.1 and AIR 2.0 runtimes. Starting with designs from Photoshop and Illustrator and each day adding more functionality to our application so that by the end of the week we will have a fully functioning solution on multiple devices. In the process we’ll also be looking at P2P in relation to Flash Player 10.1 as well as how to link up your application to server technologies like LiveCycle, Java and PHP.
I, like a lot of developers use a Mac and like most I use a local web server to test the applications I am developing; however, I have had a few issues getting my dev environment running exactly as I want it due to the fact I use MAMP Pro. As the only self professed non ColdFusion developer there I decided it was high time I got ColdFusion installed and running under MAMP Pro. So after much Googling and reading I came to the conclusion that there just wasn’t a clear set of instructions on how to get ColdFusion to play nice with MAMP Pro. Luckily I’m not easily put off and after a few hours of swearing at my Mac and many install / uninstall cycles I eventually got it working. Continue Reading
One thing that has always bugged me is that it isn’t particularly clear how you reconnect Flex Builder (the plugin) to a new fresh installation of eclipse.
Sure, you can uninstall Flex Builder and reinstall it after you’ve updated eclipse. To my mind that is just too time consuming; so with that in mind I set about having a hunt within my eclipse folder to try and work out what I need to add / change in a fresh eclipse install to re-link the Flex Builder plugin.