That Mike Jones
An infrequent look at developments in the world of design, development & technology
Menu Close
  • Home
  • Development
  • About
  • Contact

Pushbutton Engine

5

Pushbutton Engine Videos

Posted on June 1, 2011 by Mike Jones

While I was in Boston earlier this year I shot a few videos on Pushbutton Engine. These can be considered companion videos to the articles that I’ve already posted, but can be viewed in isolation (you just have access to… Continue Reading →

Gaming, Pushbutton Engine gaming, pbe, pushbutton_engine

Working With Sprites In Pushbutton Engine

Posted on March 22, 2011 by Mike Jones

Continuing my series of articles around game development with Pushbutton Engine I’ve just posted a new article looking at how to use Bitmap sprites instead of simple shapes as your game assets. This is a foundation article, which I’ll be… Continue Reading →

Pushbutton Engine Actionscript, Flash, flash_builder, flash_professional, Flex, gaming, pbe
2

Getting Started With Pushbutton Engine

Posted on January 6, 2011 by Mike Jones

To kick off the New Year here is the first of my articles looking at Pushbutton Engine. In this introduction I’m looking at how you set up your IDE – in this case Flash Builder or Flash Professional. As the… Continue Reading →

Pushbutton Engine Actionscript, Flash, flash_builder, flash_professional, Flex, gaming, pbe

Archive

Categories

© 2023 That Mike Jones. All rights reserved.
Hiero by aThemes