Gaming Books

Here are a selection of books that (for the most part) I’ve read. Some of these I’ve only pillaged for a specific piece of information, others I’ve read literally cover to cover. Not all of these are specifically focused on creating games with Flash and / or ActionScript. A few of them don’t even have anything to do with game development but provide a bit of light relief.

Flash / ActionScript Game Development

General Game Development

General Game Design

Game Theory

Gaming History

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