That Mike Jones
An infrequent look at developments in the world of design, development & technology
Menu Close
  • Home
  • Development
  • About
  • Contact

Actionscript

Back From MAX Berlin – BYOD Information

Posted on October 21, 2011 by Mike Jones

I’m very excited to be visiting Berlin next week for the European Back from MAX series of events – I last visited Germany as a student nearly 30 years ago. So a return is long overdue. Plus I’ve never been… Continue Reading →

Conferences Actionscript, berlin, byod, conference, files, gaming, workshop
2

Creating Particle Effects For Starling On Windows

Posted on October 18, 2011 by Mike Jones

With the release of the Starling framework for 2D game development utilizing Flash Player 11’s Stage3D API, you can now leverage hardware rendered particle based effects, like fire, smoke, lasers, explosions, and so on. Now, if you’re on OS X… Continue Reading →

Gaming Actionscript, gaming, starling

Announcing Starling The GPU Powered 2D Flash API

Posted on September 21, 2011 by Mike Jones

If you were at Flash on the Beach this year you’d have seen fellow gaming evangelist Lee Brimelow demo a new set of ActionScript APIs enabling you to leverage the users GPU via Stage3D for 2D games. At Flash on… Continue Reading →

Actionscript 2d, Actionscript, Flash, gaming, GPU
4

My Mode Source On GitHub

Posted on July 19, 2011 by Mike Jones

You may recall that I recently posted some screenshots of Mode (a Flixel based game) on various devices. Well I was going to release the source straight after but decided to wait until Flex SDK 4.5.1 was released as it… Continue Reading →

Gaming Actionscript, android, devices, gaming, ios, playbook
7

My 10 Tips When Developing For Multiple Devices

Posted on July 16, 2011 by Mike Jones

You may have seen my recent post about porting the Flixel based demo game ‘Mode’ to various devices. (If not I suggest you check it out as it has some photos of Mode running on a selection of different platforms).… Continue Reading →

Gaming Actionscript, android, devices, gaming, ios, multi, playbook

Post navigation

Older Articles

Archive

Categories

© 2023 That Mike Jones. All rights reserved.
Hiero by aThemes