That Mike Jones…
An infrequent look at developments in the world of design, development & technology
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4

My Mode Source On GitHub

Posted on July 19, 2011 by Mike Jones

You may recall that I recently posted some screenshots of Mode (a Flixel based game) on various devices. Well I was going to release the source straight after but decided to wait until Flex SDK 4.5.1 was released as it… Continue Reading →

Gaming Actionscript, android, devices, gaming, ios, playbook
7

My 10 Tips When Developing For Multiple Devices

Posted on July 16, 2011 by Mike Jones

You may have seen my recent post about porting the Flixel based demo game ‘Mode’ to various devices. (If not I suggest you check it out as it has some photos of Mode running on a selection of different platforms).… Continue Reading →

Gaming Actionscript, android, devices, gaming, ios, multi, playbook
0

Want A Free Nexus One?

Posted on May 18, 2010 by Mike Jones

My friend and colleague Serge Jespers has declared this week Android week. What with the up and coming GoogleI/O conference and the fact that Serge is a generous soul, he has decided to celebrate this event by giving one lucky visitor to his blog a free Google Nexus One. Continue Reading →

Asides android, competition, evangelist

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