After what seems like a lifetime, I’m excited to announce that my Flex component book is finished — reviewed, edited, proofed, laid out and ready to get sent to the printers. For those who know me, this has been a… Continue Reading →
Now that CS5 is available, the EMEA Evangelism team will be holding an Online Developer Week from 7th June – 10th June where we’ll be covering the entire design, develop and deploy workflow by building an application using Illustrator and Photoshop CS5 along side the Flash Platform suite of tools.
We’ll be focusing on Flash Builder, Flash Professional, Flash Catalyst and Flex 4 as well as the Flash Player 10.1 and AIR 2.0 runtimes. Starting with designs from Photoshop and Illustrator and each day adding more functionality to our application so that by the end of the week we will have a fully functioning solution on multiple devices. In the process we’ll also be looking at P2P in relation to Flash Player 10.1 as well as how to link up your application to server technologies like LiveCycle, Java and PHP.
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If you weren’t already aware I’ve been writing a book on Flex component development which will be published by Addison-Wesley, called Developing Flex Components: Using ActionScript 3.0 & MXML to Extend Flex and AIR Applications. Originally it was targeted at Flex 3; however, as Flex 4 in the soon to be “new kid on the block” I’ve decided to re-write it so it now focuses on the new “Spark” components… Continue Reading →
My new book Developing Flex Components is now available to pre-order on Amazon (and all good book retailers). Currently being updated to focus on the new Flex 4 Spark components as well as the older Halo components in Flex 3.
Back in August I was asked if I’d like to do a few “tips and tricks” style videos for Adobe TV. The first of which has just been posted. This video covers off how to take a custom component and create a live preview from it, so you can then distribute it to members of your team or to the general developer populous. Continue Reading →